Saturday, April 10, 2010

My Late Avatar Review

I saw the movie a while back, and waching it you just say ¨wow¨. The FX and animation are so unbelieveable, you almost dont even pay attention to, was it really that good? I was one of those people. I was so caught up in the FX, and didnt even look at the plot, or the characters poor acting. It has the best FX of any movie to date, but one of the worst stories of 2009.

But then again, thats James Cameron for you, good FX no story. As in King Kong, the environments are so real, but then, you forget the story is important. Did The Wizard of Oz have it that easy? No. back then you actually had to spend multiple months, maybe even years developing a script. If The Wizard of Oz was around today, No one would enjoy it. I would, but people today expect complicated FX. back then it was the characters, acting , and a script.

*****

My The Blind Side Review

This refreshingly heartfelt drama is based on the life of Michael Oher (Quinton Aaron), who grew up neglected and impoverished but went on to become an American football star. Sandra Bullock won an Oscar for playing Leigh Anne Tuohy, the gun-toting, wealthy, white southern Christian who bucks convention to shelter, educate and love the homeless black teenager. This could have easily slid into melodrama, but instead is a charming, relatively unsentimental drama that focuses, in a straightforward manner, on how good deeds change lives at all levels. Once viewers grow accustomed to the enormous physical differences between Bullock and Aaron — who nevertheless convince as eventual mother and son — this inspiring film will burrow in and work its magic, as Tuohy makes Oher a part of her family and uses tough love to encourage him to succeed. Oher's miserable start in life shouldn't have happened, but it did — and The Blind Side is a film that shouldn't work, but does. *****

Nik Cissell DC Sponsorship Project




I am helping Nik Cissell, submit a video to The DC Shoes Co. He is submitting for his Scooter and Dune Buggy skills. here is his submission form.




Sponsorship
Please specify which sport you are submitting you resume for so the right Team Manager can review – Skate, Snow, Surf, Moto, BMX or Auto.Mailing my video to:DC Shoes - Team Managers - Skate-Moto 1333 Keystone Way, Unit AVista, CA 92081




My Apple iPad Review

The first thing you notice about the iPad is, well, you don't really notice it. In many ways, there is just not much here -- design wise -- to comment on. The bulk of its surface is taken up by a 9.7-inch, 1024 x 768, capacitive, multitouch LED-backlit display surrounded by a glossy black bezel that some will say is too wide but, in practice, is an important design consideration that prevents the touchscreen from being inadvertently activated when handled. There's only Apple's signature "home" button to interact with, and the back of the device is a dutifully simple piece of curved aluminum. Like most Apple products, it's a beauty to behold, but it's not exactly notable for design flourishes; simply put, it's good looking but not terribly exciting. But if the design of the iPad is an exercise in restraint, it only serves to reinforce how formidable this technology feels once it's in your hands. The device has some heft, weighing in at 1.5 pounds, but is still comfortable to hang onto at most angles. Considering the computing power of the tablet, a thickness that tops out at half an inch is pretty impressive, too. But how does it feel in your hands? Well, that matte aluminum on the back surprisingly communicates warmth (though we don't recommend resting this on any bare flesh on a cold morning), and the rest of the design gets out of the way and lets you concentrate on what is really most important: that screen. And that's kind of the point, isn't it?The iPad does house a few other components you should be aware of: a volume rocker and screen position lock (which forces the device to remain in landscape or portrait mode) on the upper right hand side, a power / sleep button and headphone jack on either side of its top edge, and Apple's famous 30-pin dock connector alongside a single thin speaker on the bottom of the unit. There is nothing outwardly notable about the buttons or layout on the iPad -- if you've used an iPod touch or iPhone, you'll find yourself right at home... and that's exactly how Apple wants it.As far as ergonomics are concerned, the standard seated-with-iPad-in-lap move is a completely comfortable experience, but there are definitely use cases where handling a flat slab becomes a pain. For instance, single finger typing becomes a bit of a game of hunt-and-peck, and that's the situation you find yourself in if you're ever standing with the iPad or holding the device with your other hand. We mentioned that iPad has some weight to it, and while it's comfortable to hold, it is considerably more of a handful than an iPhone. You'll feel that weight in your arms after extended period of keeping it aloft. Apple promo videos like to show their users happily grabbing the iPad and swinging their legs up onto a table -- Fonz style -- but if you're like us, most of your heavy text entry is done while seated at a standard table or desk, which means that unless you have a dock you're going to be typing on the iPad as a flat surface. The thing is, we actually found the flat-typing experience to be pretty good; it takes a little getting used to, but it's not totally bizarre either. In fact, we'd say it's a much more enjoyable experience than single-hand typing. Still, just as with the iPhone, there is a learning curve here that may diminish some hit-and-run shoppers' interest.
InternalsAs you probably know by now, the iPad packs Apple's custom, PA Semi-designed 1GHz A4 system-on-a-chip -- a single Cortex A8 core coupled with a PowerVR SGX GPU. RAM on the iPad hasn't been revealed, but we suspect there's 512MB (at least) inside here -- we'll know more once iFixit or someone else puts the pad under the knife. Also onboard is 802.11a/b/g/n WiFi, Bluetooth 2.1, a digital compass, an accelerometer, microphone, and ambient light sensor. The 3G model that ships at the end of the month will add UMTS / HSDPA data along with an AGPS chip. You can purchase the device in capacities of 16GB, 32GB, or 64GB. We had the 64GB version for this review.In our testing, the A4 SOC seemed to deal with whatever we threw at it handily. From opening and rendering webpages to playing the most graphically intensive games (including scaled iPhone versions, of course), it didn't miss a beat. The photo app was particularly impressive, allowing for fast scrolling through high resolution pictures without a hiccup, and handling rotation and zooming with no resistance or hesitation. Applications themselves opened quickly -- not instantly. Of course, as many detractors have noted (Engadget included), there's no true multitasking here, so seeing a system with this much power perform admirably one app at a time wasn't a huge surprise, especially since we'd experienced the same thing on an earlier version at the January event (more on this in a moment). Still, it seems like the A4 has power to spare, and that's a good thing if the third party apps we used on the iPad were any indication of where things are headed -- more graphically intensive and packing far more functionality.The battery -- a 25-watt-hour lithium-polymer (non-removable of course) -- held up surprisingly well in our testing. More on that in the battery section down below.As we mentioned at the start of the review, the iPad is all about its screen, and Apple's 9.7-inch LED backlit IPS display does not disappoint. Colors on the screen are vibrant and saturated, while blacks feel true and deep. The iPad can be cranked up to an almost painful brightness, but also handles lower settings well -- that's especially important for readers (they even include a brightness control inside of iBooks). Because Apple employs IPS (in-plane switching) for the display, viewing angles are remarkably broad, though we can't honestly say the feature will come in handy for us -- we usually want to keep people's eyes off of our work. The screen is, as we mentioned, capacitive and multitouch, and handled input excellently -- if you're used to the iPhone, then you know how very good Apple's input technology is. To call it best in class would not be an overstatement; we've never used a more responsive screen.We know there's a lot of talk about reading with this type of display versus a Kindle or other E-Ink device, but we'll just be straight with you -- it didn't hurt our eyes to use this as a reading device. You're able to crank the brightness down a significant amount, but it's also just a matter of adjustment. After a few minutes we didn't see the device or the screen tech anymore -- we saw a book. We won't speculate on what prolonged use will feel like, but there is data out there that suggests the technology might not be as important as some people think it is when it comes to e-reader displays.or the most part, there's not much else to say about the iPad when it comes to its physical attributes. The home button is your only point of hardware interaction with the software, though you have those volume controls and rotation lock switch. The speaker actually does a rather impressive job of outputting clean, well balanced sound given its size, but let's be honest -- you're not going to be using this as your party sound system. The 30-pin connector is standard issue for Apple's mobile products, but we have to take serious issue with the lack of a USB port or SD card reader. The company offers both of these as an accessory as a means to transfer photos and video onto the device, but it seems like such a glaring oversight to not have built these in that it bears mentioning. If Apple wants to compete with the netbook market -- which it presumably does -- there should be some port options beyond its proprietary dock connector. This just feels like a money grab and a waste of potential for third-party peripherals.One piece of hardware you won't find here is a webcam, which we already mourned the lack of when we first saw the device. It's a bit of a crime that the iPad won't allow you to carry on an iChat or Skype video conversation, because holding this in your hands while talking to a friend or family member not only seems like a match made in heaven, but the total realization of one of our sci-fi fantasies. We know Apple couldn't possibly cram every component Engadget editors might have hoped for, but this one seemed like a no-brainer, and its omission has left pretty much everyone scratching their heads.And one other item of note -- Apple chose to place the headphone jack at the top of the device. We don't know about you, but we think the idea of draping our headphone cord across the screen or snaking it around back is a tremendously bad idea. And guess what? In practice, it kind of stinks. Why the company didn't opt for putting the plug in the logical place -- say, the bottom of the iPad, or the side even -- is a mystery that will undoubtedly haunt our every waking moment.By now you should know that the iPad's interface is nearly identical in every way to the iPhone or iPod touch UI. The reason for that is obvious: it's built on the same operating system, a derivation of OS X for mobile devices. As far as actual navigation on the device goes, it really is exactly like the iPhone. You have pages and pages made up of grids of icons, a dock for your favorite apps (up to six, mind you), and a persistent status bar which displays the time and other information. In our opinion Apple has missed a huge opportunity to open up the "desktop" space on the iPad and allow for micro-apps or widgets on these screens. On the iPad there isn't really a single glanceable piece of information you can get at beyond the time and WiFi status -- and using all of that gorgeous screen real estate just to display a widely spaced grid of icons is not only a waste, but just kind of looks silly. In truth, if Apple's developers believe that it's not helpful to give people more than a single thing to look at at one time, they're not only wrong, but they're contradicting years of improvements to the company's desktop OS. That said, there are a few new components present in the iPad UI which shows that Apple has put some effort into expanding the language of this OS.Besides those quirks we've come to know, love, and / or gripe about on the iPhone, the company has augmented the existing user interface with a small handful of tools. Before we talk about the overall feel of using this device, we wanted to break down those new elements:
Pop-overs (modals): Windows which pop up and hover above the content you're interacting with, used to excellent effect within the iPod app for displaying track listings when you touch an album, or getting information on books or music to purchase in the iBookstore and iTunes. These modals have their own navigation and points of interaction separate from the main content you're working with.
Split screens: Exactly what it sounds like. Apple is using all that big real estate to break up what would have been multiple pages on an iPhone, dividing up the content into segments of the same screen. In the mail app, that means you can look at the list of your emails while keeping a message in view, or keep your multi-page work in Keynote available to you even when editing (think how Preview handles a folder of images).
Tap-and-hold: Now, this is present in some places on the iPhone, but Apple has really expanded its use with the iPad, offering lots of situations where a long press gets you deeper, contextual interactivity and functionality. We're big fans of this gesture on other devices (hello, Android), and it's nice to see Apple putting it to better use within the iPad's UI. We hope this trend continues throughout the company's mobile OSs.
Contextual menus: While tap-and-hold gets you some options for context-specific menus, the iPad interface is littered with other single tap buttons that pop open those same kind of options. The shift certainly seems to be towards these transient menus as opposed to paging through screens like we're used to on the iPhone.
Toolbar drop-downs: Apple hammered on toolbar items with previous iterations of the iPhone OS, but on the iPad, toolbars aren't just links to deeper pages -- they're self-contained menus, often with lots of levels and options for tweaking the work you're doing. They are literally all over the iPad.
Tabs (or Cover Flow) everywhere: You know how Safari handles multiple pages? Well that behavior is used throughout the iPad to navigate through files or lists of options. In Safari, as in other apps, the content is presented as a grid, while elsewhere it's a scrollable list akin to Mobile Safari's present use (or webOS cards).
Nearly full-sized virtual keyboards: In portrait mode, we were able to tap out some messages using our thumbs, but we mostly did single finger typing. On the other hand, the landscape keyboard is big and totally usable. In fact, we were surprised at how quickly and accurately we could bang out emails on it. So what does this all mean for the experience of using the device? Well if you're not getting the message, we'd like to point out that we haven't mentioned files, folders, or windows. That's because there's no such thing in the universe of the iPad. This isn't a computer the way you think of a computer. All of these UI additions to the iPhone vocabulary help you do more and go further than what is possible on an iPhone, and a lot of the applications you'll use on the iPad are far more expansive than what the iPhone offers, but it's not like any computer you've ever used. This is something totally different -- a hybrid of sorts -- and while the user interface will feel familiar to most, it's also simply not a PC in any way. You will get work done with it, play with it, consume content with it, but the underlying framework of the real operating system is almost completely invisible. For instance, in applications like Numbers or Keynote, you don't have "files," rather a long, Cover Flow-style list of work to scroll through. Have 200 documents you've "saved"? Tough -- you just have to scroll through them all to get to the last one. To say that sometimes it feels like a computer for beginners might be overkill. But it's close.